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Era phones which is right and left
Era phones which is right and left







era phones which is right and left
  1. #ERA PHONES WHICH IS RIGHT AND LEFT HOW TO#
  2. #ERA PHONES WHICH IS RIGHT AND LEFT FOR MAC#
  3. #ERA PHONES WHICH IS RIGHT AND LEFT CODE#
  4. #ERA PHONES WHICH IS RIGHT AND LEFT PLUS#

Wrap the plus (+) prefix and phone number in left-to-right directional markers If a localized string contains a variable for a phone number, insert a left-to-right embedding (LRE) character, U+202A, before the variable and a pop directional formatting (PDF) character, U+202C, after the variable. To handle these cases, the Unicode Bidirectional Algorithm provides a number of invisible characters that can be used to force the correct behavior.įor example, phone numbers are laid out from left-to‐right in all languages. In a few cases, the default behavior produces incorrect results. Adding Unicode Markup to Bidirectional Text

#ERA PHONES WHICH IS RIGHT AND LEFT HOW TO#

Read Setting Text Alignment for how to set the text alignment for a right-to-left language.

#ERA PHONES WHICH IS RIGHT AND LEFT FOR MAC#

For Mac apps, set the base writing direction of a control and other types of objects using the setBaseWritingDirection: method, passing NSWritingDirectionNatural as the parameter.Īlthough direction and alignment are different settings, it’s common for text in left-to-right languages to be left aligned and for text in right-to-left languages to be right aligned.

era phones which is right and left

Video: WWDC 2013 Making Your App World-Ready: International Text > Bidirectional Textįor text and controls, use natural writing direction that determines the writing direction at runtime by examining the first few characters of text to be displayed.įor iOS apps, use the setBaseWritingDirection:forRange: method in the UITextInput protocol and pass UITextWritingDirectionNatural as the writing direction parameter. In iOS apps, you get the layout direction of an instance of UIView by calling the userInterfaceLayoutDirectionForSemanticContentAttribute: method.

#ERA PHONES WHICH IS RIGHT AND LEFT CODE#

Thoroughly test your user interface in a right-to-left language, as described in Testing Right-to-Left Layouts, and only if necessary, modify your code to support right-to-left languages. To localize other resource files, read Adding Additional Resources You Want to Localize. Use base internationalization and if necessary, provide language-specific images and audio files for the right-to-left languages that you support. Graphs (x– and y–axes always appear in the same orientation) Images, unless they communicate a sense of direction, such as arrows Types of controls and content that should not flip in a right-to-left language are: In iOS apps, UIKit controls appear flipped when the app links against iOS 9 and later. For Mac apps, most controls-such as segmented controls, progress indicators, and outline views-also appear flipped.

era phones which is right and left

When you use the Auto Layout leading and trailing attributes (not the right and left attributes), most of the user interface appears mirrored in right-to-left languages.

era phones which is right and left

In general, if the development language is left-to-right, align the views starting in the upper-left corner and add constraints that expand views to the bottom-right. Support right-to-left languages by using base internationalization and Auto Layout, as described in Internationalizing the User Interface. Some views and controls in your user interface may not change direction automatically when appropriate, you can fix this programmatically. The text direction changes to right-to-left, with the exception of phone numbers and country codes which are always left-to-right. If you use base internationalization and Auto Layout, most of the user interface will appear mirrored automatically for you. Your user interface should be mirrored when displaying right-to-left languages. Next Previous Supporting Right-to-Left Languages









Era phones which is right and left